Editem do jeito que quiser.
QUOTE
---------------------------- OTServ configuration ------------------------------
-- datadir
datadir = "data/"
-- sets what map to load
mapfile = "data/world/test.otx"
-- the message the player gets when he logs in
loginmsg = "Bem Vindo ao Chen's Server."
-- the port otserv listens on
port = "7171"
-- name of our server
servername = "Chen's Server"
-- name of the owner of our server
ownername = "Puro_Osso"
-- email of the owner of our server
owneremail = ""
-- the url for more server info
url = ""
-- the location of the server
location = "Brasil"
-- the ip the server should redirect too
ip = "127.0.0.1"
-- The messagebox you sometimes get before you choose characters
motd = "Welcome to Chen's Server"
motdnum="1"
-- use md5 passwords for accounts, yes/no
md5passwords = "no"
-- world type. options: pvp, no-pvp, pvp-enforced
worldtype = "pvp"
-- max number of players allowed
maxplayers = "50"
-- exhausted time in ms (1000 = 1sec)
exhausted = 200
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
exhaustedadd = 0
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
pzlocked = 10*1000
-- allow multiple logins of the same char
allowclones = 0
-- vocation names
vocations = {"a master sorcerer", "an elder druid", "a royal paladin", "an elite knight"}
--- SQL part
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv"
--- SQL MAP part
sqlmap = "test_map"
map_host = "localhost"
map_user = "root"
map_pass = ""
map_db = ""
---------------------------- YurOTS configuration ------------------------------
-- how often do server saves its state
autosave = 5*60*1000
-- experience multiplier (how much faster you got exp from monsters)
expmul = 10
-- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight}
weaponmul = {"1", "100", "100", "100", "100"}
shieldmul = {"1", "100", "100", "100", "100"}
manamul = {"1", "100", "100", "100", "100"}
-- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight}
capgain = {"100", "100", "100", "100", "100"}
managain = {"100", "100", "100", "100", "100"};
hpgain = {"100", "100", "100", "100", "100"};
-- how much faster do you recovery life,mana after eating food
healthtickmul = 50
manatickmul = 50
-- cap system enabled = 1, disabled = 0
capsystem = "yes"
-- how much % of exp/skills/stuff do you lose when dying
diepercent = 7
-- how many summons player can have
maxsummons = 5
-- summons for sorc/druid only = 1, for all vocations = 0
summonsallvoc = "no"
-- anti-afk - maximum idle time to kick player
kicktime = 15*60*1000 -- 15 minutes
-- how many unjustified kills to get a red skull
redunjust = 3
-- how many unjustified kills to get banned
banunjust = 20
-- how long do you have white skull after killing player
whitetime = 15*60*1000 -- 15 minutes
-- how long do you have red skull
redtime = 6*60*60*1000 -- 6 hours
-- how long do you have to wait to lose 1 unjustified kill
fragtime = 12*60*60*1000 -- 12 hours
-- damage of burst arrows blast
-- default is from (2*lvl+3*mlvl)*0.24 to (2*lvl+3*mlvl)*0.55
burstarrowdmg = {"2.0", "3.0", "0.24", "0.55"}
-- datadir
datadir = "data/"
-- sets what map to load
mapfile = "data/world/test.otx"
-- the message the player gets when he logs in
loginmsg = "Bem Vindo ao Chen's Server."
-- the port otserv listens on
port = "7171"
-- name of our server
servername = "Chen's Server"
-- name of the owner of our server
ownername = "Puro_Osso"
-- email of the owner of our server
owneremail = ""
-- the url for more server info
url = ""
-- the location of the server
location = "Brasil"
-- the ip the server should redirect too
ip = "127.0.0.1"
-- The messagebox you sometimes get before you choose characters
motd = "Welcome to Chen's Server"
motdnum="1"
-- use md5 passwords for accounts, yes/no
md5passwords = "no"
-- world type. options: pvp, no-pvp, pvp-enforced
worldtype = "pvp"
-- max number of players allowed
maxplayers = "50"
-- exhausted time in ms (1000 = 1sec)
exhausted = 200
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
exhaustedadd = 0
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
pzlocked = 10*1000
-- allow multiple logins of the same char
allowclones = 0
-- vocation names
vocations = {"a master sorcerer", "an elder druid", "a royal paladin", "an elite knight"}
--- SQL part
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv"
--- SQL MAP part
sqlmap = "test_map"
map_host = "localhost"
map_user = "root"
map_pass = ""
map_db = ""
---------------------------- YurOTS configuration ------------------------------
-- how often do server saves its state
autosave = 5*60*1000
-- experience multiplier (how much faster you got exp from monsters)
expmul = 10
-- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight}
weaponmul = {"1", "100", "100", "100", "100"}
shieldmul = {"1", "100", "100", "100", "100"}
manamul = {"1", "100", "100", "100", "100"}
-- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight}
capgain = {"100", "100", "100", "100", "100"}
managain = {"100", "100", "100", "100", "100"};
hpgain = {"100", "100", "100", "100", "100"};
-- how much faster do you recovery life,mana after eating food
healthtickmul = 50
manatickmul = 50
-- cap system enabled = 1, disabled = 0
capsystem = "yes"
-- how much % of exp/skills/stuff do you lose when dying
diepercent = 7
-- how many summons player can have
maxsummons = 5
-- summons for sorc/druid only = 1, for all vocations = 0
summonsallvoc = "no"
-- anti-afk - maximum idle time to kick player
kicktime = 15*60*1000 -- 15 minutes
-- how many unjustified kills to get a red skull
redunjust = 3
-- how many unjustified kills to get banned
banunjust = 20
-- how long do you have white skull after killing player
whitetime = 15*60*1000 -- 15 minutes
-- how long do you have red skull
redtime = 6*60*60*1000 -- 6 hours
-- how long do you have to wait to lose 1 unjustified kill
fragtime = 12*60*60*1000 -- 12 hours
-- damage of burst arrows blast
-- default is from (2*lvl+3*mlvl)*0.24 to (2*lvl+3*mlvl)*0.55
burstarrowdmg = {"2.0", "3.0", "0.24", "0.55"}
Qualquer dúvida, posta aí...
flw.vlw